Progression
Path
Ordered milestones; ship these before expanding the wiki dump.
- First hour: Lumbridge bank, shops, gather, Cook’s, cows/goblinsDoneCovered by Early game / Lumbridge leaves.
- Leave Lumbridge: Draynor or Varrock bank + shops usableDone
- Transport MVP: home teleport + 2–3 useful telesDone
- Daily tasks and repeatable rewardsBuilding
- Player trade live so gear moves without a GEDone
- Mid-game combat loop0/4 done · 2 building
- Slayer task, supplies, drops, and point rewardsBuildingAssignments, kill credit, points, blocks, Task Storage and selected reward purchases are integrated on main.
- Intro bosses, keys, and repeatable unique dropsBuildingKBD, Sarachnis and Kraken have runtime combat and rewards; Barrows crypts and reserved chest rewards are integrated.
- Mid-tier gear paths for melee, Ranged, and MagicPlanned
- Travel, banks, and safe hubs around mid-game activitiesPlanned
- Group play foundations0/3 done · 3 buildingRequired before expecting raids to fill without Discord-as-LFD.
- Friends, PM, clans, and party invitationsBuildingFriends, private messages, Friends Chat and persistent clan membership/messages have implementations. Chambers has recruitment controls.
- Instance creation, joining, rejoining, and ownershipBuildingChambers parties, Pest Control rounds and solo Fight Caves, Barrows and Gauntlet runtimes have instance owners.
- Shared loot, contribution, and disconnect-safe rewardsBuildingZalcano contribution, Wintertodt reserved carts, Fight Caves reserved rewards and Barrows reserved chest delivery exist.
- Endgame bossing and raids0/3 done · 2 building
- God Wars access, kill count, rooms, and boss dropsBuildingNative dungeon access, faction kill counters and overlay, Saradomin ropes and tested general attack/drop foundations are integrated.
- Raid scouting, party entry, encounters, and reward chestsBuildingChambers has party-owned maps, recruitment controls and several room controllers; ToA has an invocation board and raid domain.
- Unique item sinks, repair, and long-term reward balancePlanned
Gear ladder
Popular targets players chase; activity when built, unlock shop while not.
- Early melee: rune and dragon via the unlock shopDone
Fighter torso path: unlock shop now, Barbarian Assault laterDone- Barrows equipment from earned chest rewardsBuildingCrypt combat and durable chest reward delivery are integrated, including stock-condition overflow equipment.
- Void pieces: unlock shop and partial Pest Control reward routeDoneThe vote shop remains available; Pest Control also has a native commendation shop for ordinary equipment, packs and XP.
- Bronze through dragon defenders via the unlock shopDone
- Quest reward staples via the unlock shopDone
- Fire cape: Fight Caves when ready (no shop substitute for prestige)PlannedKeep prestige capes activity-locked; do not put on vote shop.



