← Home

Roadmap

Build checklist for testers, players, and us. Done means it works in a world; Live means it is on production for players. Nested rows show how close a family is to finished.

Systems 4 / 20

Interactions

Talk-to, shop, bank, attack, and the other options players click all day.

65% 17 done · 9 planned

Bank, shops, trade

  • Open bank (booth / banker)Done
  • Open shop and buy/sellDoneBob's Brilliant Axes and Lumbridge General Store.
  • Player tradeDone
  • Grand Exchange offersDone
  • Duel / stake (if enabled)Planned

NPC options

  • Talk-to and dialogueDoneHans, Bob, Cook, shop keeper, bankers.
  • Attack NPCDone
  • PickpocketPlanned
  • Chest / stall thievePlanned
  • Busy state so clicks do not soft-lockDonePending gather skills clear on NPC/loc approach, bank, fish, and attack.

World options

  • Chop trees (woodcutting)Done
  • Mine rocks (mining)DoneCopper–runite, gem table, swing/ore SFX, and 14 pickaxes.
  • Other gathering clicks2/3 done
    • Lumbridge net / fly fishing clicksDone
    • Cage / harpoon fishing from world clickDone
    • Hunter catch from worldPlanned
  • Processing clicks3/6 done
    • Cook on range / fireDone
    • Light logs with tinderboxDone
    • Smithing anvil / furnace clicksDone
    • Crafting clicksPlanned
    • Fletching clicksPlanned
    • Herblore mix clicksPlanned
  • Bury bones / use altar1/2 done
    • Inventory bury bones / big bonesDoneGrants Prayer XP.
    • Use bones on altarPlanned
  • Cast spell on target / tile / itemPlanned
  • Eat / drink / pot2 / 2 done
    • Eat bread and cooked fishDone
    • Drink potionsDoneAttack/Strength/Defence 4-dose chains; floor(base×10%)+3 boost; 3-tick delay.