Build checklist for testers, players, and us. Done means it works in a world; Live means it is on production for players. Nested rows show how close a family is to finished.
Systems 4 / 20
Interactions
Talk-to, shop, bank, attack, and the other options players click all day.
65% 17 done · 9 planned
Bank, shops, trade
Open bank (booth / banker)Done
Open shop and buy/sellDoneBob's Brilliant Axes and Lumbridge General Store.
Player tradeDone
Grand Exchange offersDone
Duel / stake (if enabled)Planned
NPC options
Talk-to and dialogueDoneHans, Bob, Cook, shop keeper, bankers.
Attack NPCDone
PickpocketPlanned
Chest / stall thievePlanned
Busy state so clicks do not soft-lockDonePending gather skills clear on NPC/loc approach, bank, fish, and attack.
World options
Chop trees (woodcutting)Done
Mine rocks (mining)DoneCopper–runite, gem table, swing/ore SFX, and 14 pickaxes.
Other gathering clicks2/3 done
Lumbridge net / fly fishing clicksDone
Cage / harpoon fishing from world clickDone
Hunter catch from worldPlanned
Processing clicks3/6 done
Cook on range / fireDone
Light logs with tinderboxDone
Smithing anvil / furnace clicksDone
Crafting clicksPlanned
Fletching clicksPlanned
Herblore mix clicksPlanned
Bury bones / use altar1/2 done
Inventory bury bones / big bonesDoneGrants Prayer XP.