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Roadmap

Build checklist for testers, players, and us. Done means it works in a world; Live means it is on production for players. Nested rows show how close a family is to finished.

Systems 17 / 20

Economy

Shops, GE, sinks, unlock shop, and anti-dupe so the world stays worth playing.

47% 9 done · 10 planned

Markets

  • Shop stock and restockDoneBuy depletes stock; restock ticks toward open caps (see shop-ui-stock).
  • Buy / sell pricesPlanned
  • GE offers and collectDone
  • GE offer historyDone
  • GE item sets pack/unpackDone
  • GE pricesPlanned
  • Trade limits / ironman blocksPlanned

Unlock shop (Ritual)

Popular rewards stay obtainable while the real activity is later — locked by points, not blocked by missing content.

  • In-game unlock / points shopDone
  • Currency: vote points and donator pointsDone
  • BA-style rewards while Barbarian Assault is laterDone
  • Pest Control / void (+ elite) + dragon defender while PC/WG laterDone
  • Selected quest-unlock gear when the quest is not shipped yetPlanned
  • Published catalogue: what is points-locked vs activity-lockedDone

Safety

  • Anti-dupe on claim / trade / deathPlanned
  • Drop rates checked in packsPlanned
  • High alch and other sinksPlanned
  • Bot reports / basic detectionPlanned
  • Staff rollback / item wipePlanned
  • Trade confirmations and value warningsPlanned