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Roadmap

Build checklist for testers, players, and us. Done means it works in a world; Live means it is on production for players. Nested rows show how close a family is to finished.

World 7 / 20

Early game

First hours: Lumbridge works, starter quests, shops, path to the next hub.

62% 16 done ยท 10 planned

Lumbridge

  • Courtyard / castle NPC spawnsDonecustom.json filler + Fred; GE plaza clerks/bankers via ::ge. Full 1:1 needs cache n* extract.
  • Lumbridge bank usableDone
  • Bob's axes shopDone
  • General storeDoneOpen and buy/sell; used for Cook's Assistant ingredients.
  • Starter trees (woodcutting)Done
  • Starter fish / cows / goblinsDoneFish, cook, firemake, and melee cows/goblins/chickens/men; Fred + sheep for Sheep Shearer.
  • Skill tutorsPlanned
  • Castle doors / laddersDone

Starter quests

  • Quest journal and progressDoneIF 399 nested in 629; Cook's Assistant colours via varp 29/101.
  • Cook's AssistantDoneStart with the Cook, buy ingredients at the general store, turn in for cake and coins.
  • Sheep Shearer4 / 4 doneFred dialogue, shear sheep, spin wool, deliver 20 balls of wool for 1 QP. Quest list comsub id=5.
    • Start Sheep ShearerDone
    • Shear sheep and collect woolDone
    • Spin wool / deliverDone
    • Quest reward and varpDone
  • The Restless GhostPlanned
  • Rune MysteriesPlanned
  • X Marks the SpotPlanned
  • Quests cannot soft-lock (reset / skip stage tools)Planned

Nearby hubs

  • Draynor3 / 3 done
    • Draynor spawnsDone
    • Draynor bankDone
    • Draynor shopsDone
  • Varrock0 / 3
    • Varrock spawnsPlanned
    • Varrock bankPlanned
    • Varrock shopsPlanned
  • Al KharidPlanned
  • EdgevillePlanned